unpressable buttons

Product design use and usability, designs new and old, inspired and unspired. The little things that matter.

Good Design Starts with the Right Problem

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I recently attended a workshop on the Stanford d.school's design innovation methodology given by Jeremy Utley , and he shared an exc...

eBooks Stuck in the Physical World

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I do a lot of reading on my digital devices: I read Kindle books on my phone and my tablet (until I left the dang thing on a plane), and r...

No (Connected) Product is an Island

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Products these days are tending away from being stand-alone entities, and are instead gateways connected to ecosystems of other products a...

Feedly: Very good, but with surprising misses...

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Like many blog readers, I've been searching for a replacement for the beloved but soon-to-depart Google Reader .  Feedly has emerged ...

The Feel of Non-Tactile GUIs...

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Despite the lack of tactile feedback, digital interfaces have a "feel" - and one of trickier elements for this are dropdown ...
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When Product Specs Become Meaningless

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Gizmodo posted back in November 2012 that PPI - pixels per inch on digital displays - was about to become the " new most meaningles...

HapiFork nudges you to slow your eating...

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Fitting squarely in that tricky category of "products designed to save us from ourselves," the HapiFork is a chubby little ute...
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