Showing posts with label actual buttons. Show all posts
Showing posts with label actual buttons. Show all posts

Emergency-alert buttons should be unpressable!

Recently, poor UI design led to a false incoming-missile alert in Hawaii. This is a terrifying accident - and a failure not of the user, but of design. According to reports, the alert was in the same drop-down menu as test alerts used regularly for various internal purposes; the addition of an "Are you sure?" dialog box didn't help, since most people cruise through dozens of those every day. Buttons with serious consequences really should be unpressable - it should take unusual thought or action to press them. These kinds of designs already exist at all levels; examples from severe to mundane include the classic "turn two keys at once" to launch a missile, "break glass" to pull a fire alarm, the recessed "panic" button on your car keys, even the slightly-longer press required to engage caps lock on a Mac. I hear the employee who pressed the button has been reassigned - but the designer of this button is truly at fault.

Smart Keys and Unpressable Buttons

I'll admit it: I love my minivan. As long as it's considered for the function of transportation instead of the excitement of driving, there's nothing it can't do. It doesn't skimp on conveniences either, which include smart keys and power sliding doors. However, there's a literally unpressable button in that mix. The idea of a smart key is that it can be in a pocket or bag, and you never have to touch it. To allow you to lock the car without having to find the key, there are "lock" buttons on the outside door handles. The problem is that you can't use the lock buttons until all the doors are closed - so the convenient-but-slow sliding doors force me to wait by the car so I can press the lock button after they close. A simple change seems feasible, where the car could beep to acknowledge the lock button with the doors open, then double-beep when the doors close and successfully execute the lock command. It'd save a few seconds every time, often many times per day, and that adds up. Making buttons more pressable can make smart keys smarter!

ACLU Dash Button

Amazon Dash buttons are kinda stupid. Trump is really stupid. But hey, can one stupid thing cancel out another? Thanks to intrepid hacker Nathan Pryor, they can! He customized a Dash button so that each press donates $5 to the ACLU. Pressing a button is a satisfying alternative to throwing something across the room or screaming into a pillow - and with this button, it might actually do some good!
[via Engadget & TechCrunch]

Swipe the spacebar to move the cursor

Mobile devices have limited touchscreen space, so many interface elements do double duty (or triple, or more): the same button reacts differently when tapped, swiped, long-pressed, or hard-pressed. The trouble is that many of these aren't intuitive: you won't find them unless you're told about them. And so, with a useful feature like Google Keyboard's spacebar which can be swiped for cursor movement, it comes as an "oooh!" moment when someone reveals it. (Just look at the elated comments on that post - and these are tech-savvy people!) The feature is mentioned in the brief novella that is the app description, but who actually reads those? And who knows what other gems might be hiding there...?
[via Lifehacker]

There and Back Again: iPhone to Android to iPhone

This post is about my personal experience choosing between phone ecosystems, which (to possibly overstate the case) is one of the most impactful decisions many of us make as tech consumers. The difference between iOS and Android is significant, each carrying features and restrictions that have real effects on daily life. I'm not a professional tech writer, so I don't have test units to constantly test-drive and switch between; for me, like most people, the chance to choose only comes once every year or two. It's not to be taken lightly.

Just after the dawn of the smartphone era, I hopped on the iPhone train - it was objectively ahead of anything else, and I loved it. But after four years with an iPhone 3G and 4S, I needed something different: a bigger screen (available on many Android phones but no iPhones at the time); more freedom to tweak and customize; a device that worked natively and by default with my many Google services. So began three years with Android phones, a Nexus 5 and 5X. I loved them too; but when the next round of phones comes out this fall, I'm switching back to iPhone. It breaks my heart, but it's also a relief. Here's why:
  • My original reasons for switching are less valid now. iPhones have larger displays, iOS is more open, and Google services are almost universally available and work smoothly.
  • iMessage Purgatory burned me. I was dropped from conversations by iPhones that still thought I was on iMessage. Texting is perhaps the most crucial thing phones do these days (it sure isn't phone calls), so switching back will be a real relief - but I still blame Apple for the technological fumble.
  • It's just tougher being an Android user. Lightning cables and iPhone-compatible headphones are everywhere, but USB-C and Android-compatible (3-button) headphones are tough to find. Other accessories are the same way, as iPhone leads the premium US market and makes it easy on accessory makers with only 2 or 3 models they need to accommodate.
  • You know what you'll get with an iPhone. You'll get a damn good camera, a good-looking (if not crazy-hi-res) display, a highly-polished experience, and killer build quality. With Android phones, those things are all up in the air, so you need to do your homework.
  • Things I'll miss about Android: wireless charging (though the 5X dropped that anyway, much to my dismay), low cost (though for something I use many times every day, I've come to the belief that it's worth the price to get just the right thing), widgets, custom launchers, the "back" and "menu" buttons, the plastic body that feels so drop-resistant. The feeling of being a techie who goes my own way.
  • Things I'll welcome back with iPhone: getting new apps earlier, tighter control of the experience (it was sometimes choppy on Android), 3D Touch (if I ever use it?), Find My Friends (so I can stop wondering or asking about ETAs), iMessages actually working, compatibility with my AppleTV, the silence switch, the metal body that feels so good. The comfort and ease of being part of the market majority.
What might happen that'd make me switch back? I suppose Apple would need to open its services (iMessage, Find My Friends, iTunes music and movies) to Android, or at least definitively fix iMessage Purgatory. Or, Android would have to pull so far ahead in some respect that it would override those things, or in a very un-Google way, choose to make some of its services exclusive to Android devices. None of those things seems likely in the short term, so it's time for me to bid Android a fond farewell, and welcome iPhone back with open arms.

"Backspace" or "Back"? Google wants just one...

That one key on the keyboard performs both functions: backspace when editing text, or "back" to the previous page when web browsing. However, when editing text in a web browser, it can be easy to make a mistake: if focus is on the page rather than the text field within the page, you risk losing whatever you'd been typing. Google thinks the usage of the key as "back" instead of "backspace" is antiquated, citing the mere 0.04 percent of page views it triggers, and has experimented with removing that function. A mostly-techie set of critics has made their objection known - but the numbers, and the usability, may be with the masses here!
[Engadget]

ResetPlug: Automating the first step of an Internet outage

When the internet goes out, the first step is always to power-cycle the modem and router. And that's not easy! We store our personal IT components in out-of-the-way places, and there seems to be some aversion among telecoms to putting power buttons on cable modems. The ResetPlug wants to take over that ubiquitous first step, by constantly monitoring internet status and power-cycling your boxes until it's back up. $60 might seem a bit steep, but if it works as advertised... it sure is tempting to never have to do the ol' power-cycle tango again!
[via Gizmodo]

Phone number UI fails (or jokes?)

Numbers are numbers - that is, until you have to enter them on a website. Suddenly the format, magnitude, precision, and validity of the number become big issues. Stelian Firez has been collecting horrific examples of phone-number-entry design gone wrong, accidentally or intentionally. Remember, a phone number is a huge number (in the billions!) that must be precise and accurate (two different things) to the digit. This makes some number-entry interfaces - like sliders, dropdowns, checkboxes, +/- buttons, and others - hilariously ill-suited to the task. Take a look, enjoy, and cringe!
[via Core77]

I'm so confused...

...I should probably call an attendant for clarification.

Other Options: Surprise me!

I'm relatively new to workplace messaging app Slack, so maybe I'm a little slow to pick up on their irreverent brand of design. But I still didn't expect this particular checkbox to appear in the Advanced Settings menu - and who could resist the temptation to click it? I couldn't resist it. But I won't spoil the surprise.

Watch out for design crashes...

People design network cables and add nice features, like protective boots to help easily unplug them. Other people design servers and add necessary features, like reset buttons. But if all those people aren't paying attention to each others' efforts, design crashes can happen - like with this Cisco router, where plugging in a cable with a protective boot presses the reset button on the server. Woops. Design carefully, people!
[Cisco, via Engadget]

Walkbump: Fist bump to cross the street.

I've always said that buttons should be enjoyable to press. Well, I bet you can't fist-bump this crosswalk button without cracking a smile and having a better day. Walkbump is exactly what it seems to be, and I'm a fan!
[via Engadget]

iOS and the Unpressable Shift Button

Apple has always tried to worship the dual deities of clean design and usability - and while those two often complement each other, sometimes they butt heads. Case in point: iOS 7.1 changed the color scheme of the shift key so that users just can't tell whether it's on or off. It blends in with function keys when it's off, and with the letter keys when it's on, but neither color intuitively suggests an "active" state. Allen Pike points out that making it stand out in any way would easily solve the problem, but standing out seems to be against Apple's dogma of clean design. A fix may be in the works, but in the meantime its aesthetics 1, usability 0.
[Thanks to Jonathan Jackson for the tip on this one!]

"You must choose wisely..."

So if one of these buttons flushes the toilet (in an Amtrak train lavatory), what does the other one do? And which is which?? That nice red anodized one looks so tempting, it must be a trap...

Big Phones & Thumb Zones

When the era of all-touchscreen smartphones began in ye olden days of 2007, screens were smaller: holding the phone in one hand, your thumb could reach (almost) any corner of the screen. But now the trend is toward larger screens - and since people still prefer one-handed use, mobile OS and app designers need to accommodate the limitations of real-life thumbs. Mobile developer Scott Hurff has a wonderful summary of this new reality, mapping the comfort zones of different touchscreen sizes and exploring the design features that fit them. It's worth a look - you'll realize that you can't simply make a phone bigger to make it bigger, or you'll end up with some very unhappy thumbs!
[via Core77]

Buttons you don't use are "Unpressable!"

Ain't it the truth? (Although we should expect nothing less from a site called "Truth Facts.") In any case, the illustration on the left actually seems pretty tame compared to most remotes out there! Focus on the buttons we need and use; get the others out of the way.
[Truth Facts via Gizmodo]

"Green Man Plus" gives seniors more time to cross...

Pedestrian crossing signals have a tricky balance to strike in giving people enough time to cross, but not so much time that it unnecessarily slows traffic. The problem becomes more difficult when considering the difference in walking speed between able-bodied people and the elderly or otherwise impaired: what's good for the former is insufficient for the latter. Singapore has an excellent solution called "Green Man Plus," where anyone who needs to can tap an RFID card by the signal button to get a longer crossing time. This is a great approach - at least until crossing cameras are smart enough to detect pedestrian paces and adjust accordingly.
[via Gizmodo]

The Epic Share-Icon Battle Royale!

No matter what device or service you're using these days, you're probably being offered a button to "share" it. But this need is new enough that the icon for "share" hasn't yet been standardized - and the variations are quite, well, varied. Min Ming Lo gives a great overview, begs for standardization and/or sanity, and even suggests a new and clever milkshake-based option. I'm sure we'll see these variations weed themselves out over the next few years, so place your bets now: who will (or should) win the Epic Share-Icon Battle Royale?!?
[via Gizmodo]

"XBox On" - Problems with voice commands...

Microsoft understandably wants to show off the new tricks its XBox One is capable of, including voice control. But a smooth demo for potential buyers becomes a real annoyance for existing owners, as this ad with Aaron Paul saying "XBox On" is causing real-life units to power up unintentionally. The design of controls becomes tricky as the triggers become smarter - anticipating intent that can be subjective, varied, unreliable can easily result in false fires, unresponsive triggers, or (remarkably) both. In other words, it's no longer as clear-cut as pressing a button!
[via Engadget & BBC News]

Hotel Buttons: Good, bad, and ugly...

I recently stayed in a Marriott in Shanghai, where the light switches practically begged for some commentary. The good: text labels so I can actually tell what's going to happen when I flip a switch! The bad: it's still not natural mapping, which could have made it intuitive without resorting to labels. The ugly: the sticker on the Do Not Disturb button trying to tell you which way is on, but still not even being clear about it; plus, the "For Power Only" key card which defeats the power-saving function of using your actual room key. Still, I'll take this setup over Phoenix's mystery buttons!